Demo-ready proof packet

Roadscape is past the mockup stage.

This page separates the evidence from the sales page: real traffic video loaded into the editor, screenshots from the working UI, a saved segment/report smoke test, and corridor-simulation sweep results. Status: about 76% demo-ready. Official-grade still needs real Fremont footage, hand counts, protocol, and PE review.

76%Demo-ready pilot
TW3Real video sample
4Cycle scenarios swept

Real TW3 validation footage encoded as WebM so the browser editor can load it reliably.

What is verified

These are working pieces from the local build, not future promises. They are still screening-grade until validated with field footage and hand counts.

Traffic Editor loads real video

The TW3 clip is now in the sample library and loads through the same browser path a user would use.

Segments can be saved

Counter name, corridor, direction labels, time window, confidence, count mode, and line setup are saved for repeat runs.

Reports carry evidence

The generated HTML report includes counter segments, settings, screenshots, export data, assumptions, and caveats.

Traffic Editor screens

The working UI is moving toward a full desktop editor feel: media in, segment setup, scan, validate, export.

Roadscape Traffic Editor with TW3 clip loaded

TW3 clip loaded in the editor with the real video frame visible.

Roadscape Traffic Editor fast scan result

Fast-scan pass running through the UI, preserving the visible count and setup context.

Roadscape report with counter segment export

Report smoke test: counter segment data appears in the exported report.

Roadscape queue complete

Earlier batch queue proof: multiple clips processed and saved into project totals.

Corridor-sim sweep

The sim is for planning explanation, not final engineering. It shows how signal coordination, right-turn demand, narrowed capacity, and platoons can change delay and queue behavior.

ScenarioBefore delayAfter delayResidual queueGreen flowRead
Bad coordination, 1600/hr5s6s17 -> 1617 -> 16Delay shows narrowed-capacity penalty
Green wave, 1600/hr0s7s0 -> 616 -> 19Coordination helps, geometry still matters
Bad coordination, high right-turn4s5s17 -> 1617 -> 16Delay remains the clean pitch metric
Bad coordination, 1100/hr3s4s12 -> 1212 -> 12Lower volume still shows a small penalty
Roadscape bad coordination cycle simulation

Bad coordination scenario: platoons hit a red and stack delay.

Roadscape green wave cycle simulation

Green-wave scenario: signal timing changes the story, but geometry still needs review.

What this means now

Roadscape is demo-ready enough to show as a working product direction: editor, real clip, saved setup, export, simulation, and report language. It is not official-grade yet. The next serious proof is your own Fremont footage, a hand-count baseline, and an engineer-reviewed method.

Open Traffic Editor

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